I think freebasic should be the standart basic language for the education , free and very easy to use for the beginners and the students , runs very fast and it doesnt need a long lines of code to create a window application, you have just one simple instruction like "screen 13" , supports pointer object-oriented API win32 opengl... ,freebasic is also powerful able to develop 2D,3D games even for research and simulation...
I have created the following simulation program of the motion of moon and earth around the sun this famous problem in physics is called The Three-Body Problem , my demo will show you how freebasic is useful for these kinds of complex applications
const Xres = 800
const Yres = 600
ScreenRes Xres, Yres, 8 ,2
const G = 6.726 * 10 ^ (-11)
I have created the following simulation program of the motion of moon and earth around the sun this famous problem in physics is called The Three-Body Problem , my demo will show you how freebasic is useful for these kinds of complex applications
const Xres = 800
const Yres = 600
ScreenRes Xres, Yres, 8 ,2
const G = 6.726 * 10 ^ (-11)
const Ms = 1.989 * 10 ^ 30
const Mm = 7.3476 * 10 ^ 22
const Me = 5.97 * 10 ^ 24
const Dem = 384400*10^3
const Des = 149600000*10^3
Dim dt as DOUBLE, t as DOUBLE
Dim x as DOUBLE,y as DOUBLE
Dim xe as DOUBLE , ye as DOUBLE ,phie as DOUBLE
Dim vxe as DOUBLE,vye as DOUBLE
Dim xm as DOUBLE, ym as DOUBLE, Phim as DOUBLE
Dim vxm as DOUBLE, vym as DOUBLE
Dim omegam as DOUBLE,omegae as DOUBLE
Dim r as DOUBLE,res as DOUBLE,rsm as DOUBLE,rme as DOUBLE
dt = 60/2
xe = Des
ye = 0
omegae = 6.28/(365*24*60*60)
vxe = 0
vye = Des * omegae
xm = Des + Dem
ym = 0
omegam =6.28/(27.3*24*60*60)
vxm = 0
vym = Dem * omegam+vye
DO
screenset 1,0
CLS
res = (xe * xe+ ye* ye) ^ 1.5
rsm = (xm*xm + ym*ym)^1.5
rme = ((xe-xm)^2+(ye-ym)^2)^1.5
vxe = vxe - (G * Ms * xe / res - G * Mm * (xm - xe) / rme) * dt
vye = vye - (G * Ms * ye / res - G * Mm * (ym - ye) / rme) * dt
vxm = vxm - (G * Ms * xm / rsm + G * Me * (xm - xe) / rme) * dt
vym = vym - (G * Ms * ym / rsm + G * Me * (ym - ye) / rme) * dt
xe = xe + vxe * dt
ye = ye + vye * dt
xm = xm + vxm * dt
ym = ym + vym * dt
line (Xres/2-400,Yres/2)-(Xres/2+400,Yres/2),4
line (Xres/2,Yres/2-400)-(Xres/2,Yres/2+400),4
LOCATE 1: PRINT USING "time= ###.### Days"; t/(60*60*24)
LOCATE 2: PRINT USING "Earth velocity = ##.#### KM/S";(vxe^2+vye^2)^0.5/10^3
x = xe * 280 / Des + Xres/2
y = -ye * 280 / Des + Yres/2
circle (10^(-7)*(xm-xe)+x,-10^(-7)*(ym-ye)+y),3,3,,,,F
CIRCLE (Xres/2,Yres/2 ), 5, 14,,,,F
x = xm * 280 / Des + Xres/2
y = -ym * 280 / Des + Yres/2
circle (x, y),3,15,,,,F
screencopy 1,0
t = t+dt
LOOP UNTIL INKEY$ = CHR$(27)
END
const Mm = 7.3476 * 10 ^ 22
const Me = 5.97 * 10 ^ 24
const Dem = 384400*10^3
const Des = 149600000*10^3
Dim dt as DOUBLE, t as DOUBLE
Dim x as DOUBLE,y as DOUBLE
Dim xe as DOUBLE , ye as DOUBLE ,phie as DOUBLE
Dim vxe as DOUBLE,vye as DOUBLE
Dim xm as DOUBLE, ym as DOUBLE, Phim as DOUBLE
Dim vxm as DOUBLE, vym as DOUBLE
Dim omegam as DOUBLE,omegae as DOUBLE
Dim r as DOUBLE,res as DOUBLE,rsm as DOUBLE,rme as DOUBLE
dt = 60/2
xe = Des
ye = 0
omegae = 6.28/(365*24*60*60)
vxe = 0
vye = Des * omegae
xm = Des + Dem
ym = 0
omegam =6.28/(27.3*24*60*60)
vxm = 0
vym = Dem * omegam+vye
DO
screenset 1,0
CLS
res = (xe * xe+ ye* ye) ^ 1.5
rsm = (xm*xm + ym*ym)^1.5
rme = ((xe-xm)^2+(ye-ym)^2)^1.5
vxe = vxe - (G * Ms * xe / res - G * Mm * (xm - xe) / rme) * dt
vye = vye - (G * Ms * ye / res - G * Mm * (ym - ye) / rme) * dt
vxm = vxm - (G * Ms * xm / rsm + G * Me * (xm - xe) / rme) * dt
vym = vym - (G * Ms * ym / rsm + G * Me * (ym - ye) / rme) * dt
xe = xe + vxe * dt
ye = ye + vye * dt
xm = xm + vxm * dt
ym = ym + vym * dt
line (Xres/2-400,Yres/2)-(Xres/2+400,Yres/2),4
line (Xres/2,Yres/2-400)-(Xres/2,Yres/2+400),4
LOCATE 1: PRINT USING "time= ###.### Days"; t/(60*60*24)
LOCATE 2: PRINT USING "Earth velocity = ##.#### KM/S";(vxe^2+vye^2)^0.5/10^3
x = xe * 280 / Des + Xres/2
y = -ye * 280 / Des + Yres/2
circle (10^(-7)*(xm-xe)+x,-10^(-7)*(ym-ye)+y),3,3,,,,F
CIRCLE (Xres/2,Yres/2 ), 5, 14,,,,F
x = xm * 280 / Des + Xres/2
y = -ym * 280 / Des + Yres/2
circle (x, y),3,15,,,,F
screencopy 1,0
t = t+dt
LOOP UNTIL INKEY$ = CHR$(27)
END